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Waterfall Fight - Far Cry:VR - Dive into Insanity

During my time at nDreams I had the huge pleasure of working on Far Cry VR - Dive into Insanity. Working with a fantastic team, I helped develop, create and optimise the environments for the game.

This arena and cable car descent section was a huge team effort in both creative vision, art direction and optimisation.

Huge thanks to the fantastic team I worked with on this:
Art Direction - Glenn Brace
Senior Environment Artist - Damien Turland
Senior Environment Artist - Mike Smith
Lighting Artist - Marco Carmo - https://www.artstation.com/marcocarmo
Junior Environment Artist - Samantha Lees - https://www.artstation.com/samantha-lees
Junior Environment Artist - Daniel Hackman - https://www.artstation.com/daniel_hackman